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James M. Ward (born May 23, 1951),[1] is an American game designer and fantasy author. He worked as a game developer and writer for TSR, Inc. for more than 20 years.

Career[]

Dungeons & Dragons and TSR[]

Ward was one of the players in Gary Gygax's early Greyhawk games as Gygax developed the Dungeons & Dragons game.[2]:24 The Dungeons & Dragons character Drawmij was named after him;[citation needed]

"Drawmij" is simply "Jim Ward" spelled backwards. Rob Kuntz and Ward's Gods, Demi-Gods & Heroes (1976) expanded the original D&D game by introducing gods.[2]:8 Ward designed Metamorphosis Alpha (1976), which was the first science-fantasy role-playing game, and published as TSR's fourth role-playing game.[2]:9 Ward co-authored Deities & Demigods (1980) .[2]:382 In the early 1980s, Ward and Rose Estes formed an education department at TSR, intended to sell classroom modules to teachers.[2]:14 Ward ran Kuntz's adventure "The Maze of Xaene" as the D&D tournament module at EastCon in 1983, although the module never saw print at TSR.[2]:240 Ward wrote Greyhawk Adventures (1988), a hardcover volume that presented new rules for the Greyhawk setting.[2]:19 Ward, with David Cook, Steve Winter, and Mike Breault, co-wrote the adventure scenario that was adapted into the game Pool of Radiance.[3]

In 1989 he was inducted into the Academy of Adventure Gaming Arts & Design Hall of Fame.[4] When TSR produced a second edition of AD&D (1989), Ward instituted changes such as removing assassins and half-orcs from the game, explaining in Dragon #154 (February 1990) that "[a]voiding the Angry Mother Syndrome has become a good, basic guideline for all of the designers and editors at TSR, Inc"; Ward printed many upset readers' replies in Dragon #158.[2]:23 Ward can be glimpsed early in the Dragon Strike tutorial video playing the man who is slapped in the face at the king's party.[5] Ward designed the Spellfire collectible card game.[6] Ward was eventually made the VP for Creative Services, but left TSR over disagreements about how the company's crisis involving book sales in 1996 was handled.[2]:30

After TSR[]

Ward designed the Dragon Ball Z Collectible Card Game.[6] Ward founded the d20 company Fast Forward Entertainment with Timothy Brown, Lester Smith, John Danovich, and Sean Everett.[2]:351 From 2000 - 2005, he was President of Fast Forward Entertainment, an independent game development company.[citation needed]

Ward wrote Sete-Ka's Dream Quest (2006), an adventure gamebook published by Margaret Weis Productions.[2]:353 He wrote the Halcyon Blithe novel Dragonfrigate Wizard (Tor, 2006), which he considered one of his better and prouder creations.[6] Ward joined Troll Lord Games, writing books such as the Towers of Adventures (2008) boxed set and the Of Gods & Monsters (2009) supplement for Castles & Crusades; Ward also became the editor for Troll Lord's C&C magazine, The Crusader Journal.[2]:382 Ward also wrote the horror fantasy game Tainted Lands (2009), based on C&C's "SIEGE" system.[2]:382

In 2010, Ward was diagnosed with a serious neurological disorder that required treatment at the Mayo Clinic. His friend Tim Kask has helped to establish a fund to help Ward offset some of the medical bills.[7]

Personal life[]

James Ward married his wife Janean in the early 1970s, and they have three sons together, Breck, James, and Theon.[6]

Selected works[]

Fiction[]

  • Dragonsword of Lankhmar (TSR, 1986), a pair of gamebooks starring Fritz Leiber's Fafhrd and the Gray Mouser characters.
  • Pool of Radiance, with Jane Cooper Hong, (TSR, 1989), a Forgotten Realms novel derived from the Pool of Radiance computer game.
  • Pools of Darkness, with Anne K. Brown (TSR, 1992), the sequel to Pool of Radiance
  • Pool of Twilight, with Anne K. Brown (TSR, 1993), the third book in the Pool series.
  • Midshipwizard Halcyon Blithe (Tor Books, 2005).
  • Sete-Ka's Dream Quest (Margaret Weis Productions, 2006).
  • Dragonfrigate Wizard Halcyon Blithe (Tor Books, 2006).
  • Time Twisters Anthology (Daw Books, 2006).
  • The Curse of Time (Margaret Weis Productions, 2007).

Role-playing games[]

  • Metamorphosis Alpha (TSR, 1976), the first science fiction role-playing game.
  • Gods, Demi-Gods & Heroes, with Robert J. Kuntz (TSR, 1976), one of the four rules supplements to the original edition of Dungeons & Dragons.
  • Gamma World, with Gary Jaquet (TSR, 1978), the first role-playing game in the post-apocalyptic subgenre.
  • Deities & Demigods, with Robert J. Kuntz (TSR, 1980), a core rulebook for the 1st Edition of Advanced Dungeons & Dragons presenting similar material to that of Gods, Demi-Gods & Heroes. This work introduced a number of now iconic Dungeons & Dragons deities, such as Corellon Larethian, Garl Glittergold, Gruumsh, Moradin, and Yondalla.
  • The Mansion of Mad Professor Ludlow (TSR, 1980).[8]
  • Greyhawk Adventures (TSR, 1988), a hardcover sourcebook for the World of Greyhawk campaign setting.
  • Metamorphosis Alpha 4th Edition (Mudpuppy Games, 2006).
  • Towers of Adventure (Troll Lord Games, 2008), a digest box set for the Castles & Crusades game.[9]
  • Tainted Lands (Troll Lord Games, 2010), a dark horror themed box set expansion for the Castles & Crusades game.
  • Beneath the Dome (Troll Lord Games, 2013), a serial adventure for the Castles & Crusades game.
  • Gods and Monsters (Troll Lord Games, 2014), a book on gods and monsters from various mythologies for the Castles & Crusades game.
  • 77 Worlds RPG (http://Firesidecreations.com , 2014), a science fiction post apocalyptic role-playing game and campaign setting using the Ward Card System (WCS). The 77 Lost Worlds RPG is part of the Apocalyptic Space series of RPGs.

Other[]

  • Dragon Ball Z Collectible Card Game.
  • Westeros GAME OF THRONES Miniatures rules (2007).
  • Astrobirdz Concept card game, RPG, board game, coin game, YA novels.
  • My Precious Presents card game
  • Dragon Lairds board game, created by Ward and Tom Wham, was published in 2008 by Margaret Weis Productions, Ltd.[10]
  • In 2008, Ward became the Managing Editor of and a contributor to The Crusader magazine published by Troll Lord Games.[11]

References[]

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  1. Jim Ward.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing.
  3. The Dragon editors (September 1989). "The Envelope, Please!". Dragon (149): 20–21.Page Module:Citation/CS1/styles.css must have content model "Sanitized CSS" for TemplateStyles (current model is "Scribunto module").
  4. The 1989 Origins Awards. The Game Manufacturers Association. Archived from the original on 2012-12-16.
  5. Moore, Roger E. (October 1993). "Editorial". Dragon. Lake Geneva, Wisconsin: TSR, Inc. (#198): 14.Page Module:Citation/CS1/styles.css must have content model "Sanitized CSS" for TemplateStyles (current model is "Scribunto module").
  6. 6.0 6.1 6.2 6.3 Ward, James M. (2007). Hobby Games: The 100 Best. Green Ronin Publishing, 138–141.
  7. Friends of Starship Warden: the James M. Ward Relief Fund
  8. Dragon Magazine #42. Dragon.
  9. Ward, James M. (August 2008). Towers of Adventure.
  10. Ward, James M. (2008). Dragon Lairds.
  11. "The Crusader". The Crusader. Troll Lord Games. 4 (8). March 2008.Page Module:Citation/CS1/styles.css must have content model "Sanitized CSS" for TemplateStyles (current model is "Scribunto module").

External links[]

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